How F1 Fantasy points are scored
A round total is built from qualifying, the race and — on sprint weekends — the sprint. Overtakes, the fastest lap and driver of the day are added on top; retirements and penalties are taken off.
Qualifying is scored by final position: first to tenth is worth 10 down to 1 point, and nothing below that. Those points stay with the driver even if they retire from the race. A driver who sets no time, is disqualified or is not classified scores −5.
The race is scored by finishing position: first to tenth is worth 25 down to 1 point, and nothing below that. A retirement, a disqualification or an unclassified finish costs −20. This is the main reason a cheap driver from the back of the field is never "safe": they fail to finish more often, and minus twenty hurts a lineup more than the saved budget helps it.
Progress on track is counted twice, in two different ways. Every on-track pass is worth 1 point. Separately, the net difference against the starting grid is counted: each place gained adds a point, each place lost takes one away. So a driver who starts on pole and finishes second loses a point even after an excellent race.
One-off race bonuses: the fastest lap is worth 10 points, driver of the day another 10. On a sprint weekend the sprint carries its own position points, the sprint fastest lap is worth 5, and a sprint retirement costs −10 — half as harsh as the race one.
A constructor's total is more than the sum of its drivers. It earns a qualifying bonus from both cars: both in Q3 is +10, one in Q3 is +3, both reaching Q2 is +5, one is +1, and both eliminated in Q1 is −1. Pit stops add more: a stop under 2.2 seconds is worth 10 points, under 2.5 is 5, under 3.0 is 2. The fastest pit stop of the race adds another 5, and a record stop under 1.8 seconds adds 15. This is why a team with two steady drivers often pays better than a team with one star and a weak team mate.
One driver in the lineup gets a ×2 boost — their round points count double. The Extra DRS Boost chip adds a second driver with a ×3 boost and does not replace the first one: the lineup ends up carrying two boosted picks at once.
Common questions
Can a driver score negative points?
Yes. A retirement costs −20, no time in qualifying −5, and every place lost against the grid takes another point away. A driver can absolutely finish a round in the red.
How does the ×2 boost work?
One driver in the lineup gets a ×2 boost and their round points count double — negative ones included. The Extra DRS Boost chip adds a second driver with a ×3 boost without cancelling the first.
Do qualifying points survive a retirement?
Yes, qualifying points stay. The retirement takes its −20 off the race side, but it does not undo what was earned in qualifying.